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Metaverse December 10, 2021

Bill Gates: “The Metaverse will transform meetings”

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Former Microsoft CEO Bill Gates predicts that as the metaverse grows in popularity, it will soon host the majority of corporate meetings.

bill gates metaverse

Within the next three years, most corporate meetings will take place in the metaverse, according to Microsoft co-founder Bill Gates.

“I predict that most virtual meetings will shift from 2D camera image grids to the metaverse, a 3D realm with digital avatars, within two or three years. The concept is that you’ll wind up meeting individuals using your avatar in a virtual setting that feels like you’re in the same room as them.”

The Covid-19 pandemic, according to Gates, has changed the way people engage with one another, both for business and pleasure. Countless people have spent a significant amount of their working hours in front of a computer screen. This, according to Gates, is only the beginning. “In the next years, these developments will further accelerate,” the billionaire said.

After experimenting with the flexibility of virtual work, a rising number of businesses have decided to make it the mainstay of their working hours. However, while telecommuting improves the ease with which individuals connect, it is not without problems, according to Gates. A loss of “spontaneous” engagement amongst colleagues in a business meeting is one of them.

In the words of Bill Gates, “You’re not going to have an accidental talk with a coworker about your last meeting in your living room.”

Microsoft is also working on 3D avatars and other metaverse props for its Teams collaboration program, according to Gates. In addition, Teams is said to be collaborating with Meta to connect the latter’s enterprise social network with the platform.

“The metaverse’s foundation is still being laid.”

Virtual metaverse may take some time to become ubiquitous, according to Bill Gates. As a reminder, he stepped down from the Microsoft board of directors in 2020. He specifically mentioned that its implementation would be contingent on the willingness of employees in the workplace.

Furthermore, the metaverse is still in its early stages of development. Finally, the tools required to access it, such as virtual reality goggles, remain prohibitively expensive.

For MetaNews.

Jonathan Hobbs is an Australian investor and author that trades on a variety of asset classes, including currencies, equities, and commodities. Jonathan’s experience as a macro trader leverages his unique writing style to combine important elements, such as technical analysis and news. The other elements that he brings into his unique writing styles are foundation analysis aimed at rational equilibrium values, evaluating the sizes and motivations of buyers and sellers, as well as identifying the needs of the buyers and sellers in the individual markets. Jonathan is committed to quality writing for new traders as well as veterans.

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Metaverse

Vootprint introduces new tech suite

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Vootprint, an online event service provider, has launched the Vootprint technology suite to assist the worldwide B2B event market in driving digitalization. Each Vootprint solution, which includes the SaaS Virtual Event Builder, the “Expo GENie” data analytics console, and the GlobalExpo-Net (GEN) B2B event site, caters to diverse needs and addresses different problem areas in the digital transformation of B2B events.

The Vootprint technology suite is a complete solution that provides unprecedented access to comprehensive event intelligence

With the growing popularity of virtual events and the rapid rise of the metaverse, 73 percent of global exhibition industry stakeholders interviewed in a recent research of MICE forecast by The Global Association of the Exhibition Industry agree that hybrid exhibition is now the new normal.

The groundbreaking Vootprint technology suite uses a build-host-analyze paradigm, combining the capabilities of SaaS Virtual Event Builder, GlobalExpo-Net, and “Expo GENie” into a fully customizable solution. The BHA ecosystem helps event planners create data-driven, long-term event plans and solutions that help them realize digital transformation.

Vootprint technology suite is a one-of-a-kind virtual event designer with exceptional versatility, powered by a patented SaaS solution. Organizers can choose from a variety of features and modules to customize their events. The Business Matching tool, which is powered by Artificial Intelligence, requires no additional technical knowledge to set up. The highly adaptable Vootprint technology suite provides game and reward functionalities for improving user interaction and engagement, and is compatible with the majority of live streaming and online conferencing solutions.

Event organizers will be able to access big data from their B2B events and obtain automated, real-time data analyses using “Expo GENie,” allowing them to make better decisions and improve the event experience.

Event participants can receive regular B2B industry updates and tailored suggestions from the one-stop GlobalExpo-Net event information site based on user profiles, event interests, and preferences.

The Vootprint technology suite has been highly appreciated by important B2B event organizers such as Cyberport, HKTDC, Hong Kong Productivity Council, HKSTP, and renowned shows in Mainland China, who have all benefited from this comprehensive technology to enhance their digital marketing efficacy. Vootprint is now focusing on developing new features to take advantage of the massive commercial prospects presented by Web3 and the metaverse.

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Metaverse

Star Atlas engages in metaverse gaming

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Star Atlas sent a Tweet in which the game company revealed its intentions to publish a game module that can also be played via a web browser. They published the most recent issue of their newsletter as well as news on SCREAM, their most recent metaverse game that features a complete economic cycle.

The most recent addition to the Star Atlas metaverse is called SCREAM, and it allows players to engage in combat with other spacecraft. SCREAM is a multiplayer video game that is powered by blockchain technology and gives players the opportunity to make money while they play.

Players will now have access to a game that is not only active, but also interesting, thanks to the inclusion of components that are strategic, economic, and political in nature. In order for the players to advance in the game, they will need to think strategically, make choices that are both difficult and intelligent, and collaborate with one another on the factional and regional levels.

In SCREAM, players organize themselves into factions based on their dominance of star systems. By doing so, players unlock a new world full with helpful resources that they can put to use at a later point in the game.

Players use starbases to administer a star system economically and politically

Star Atlas has revealed that there are more than 20 distinct sorts of resources; in order to get them, players will need to explore the entirety of the galaxy. This addition was made in order to make the game more exciting. In addition to that, the value of each of these resources is different from the others. While some are much less prevalent, some can be found almost wherever. When players conquer other stars, they will use the resources they have collected to their advantage.

The technology behind blockchain will be utilized in every facet of the SCREAM project. Every feature, from assaulting starbases to gathering information about fleet positions, will make use of blockchain. The game will become more open and organized as a result of this change.

Do keep in mind that there is much more that will be added to SCREAM in the near future.

For MetaNews.

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Metaverse

Kinguin partners for a new NFT marketplace

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In collaboration with Immutable X, Kinguin is launching its native token trading platform (NFT). Customers in the gaming and esports industries will have access to a huge variety of unique NFT offerings thanks to the fact that it features more than 40 collections and more than 200,000 different NFTs.

Built on the Immutable X protocol, the marketplace combines web2 familiarity with web3 independence and promise. Kinguin offers the trustworthiness and safety of well-established internet marketplaces.

Popular non-fiction trading card games including Gods Unchained, Guild of Guardians, PlanetQuest, and Habbo Hotel will all have NFTs on the market, with more to come in the coming months

Immutable X is a layer 2 scaling solution for NFTs on Ethereum created by Immutable and Starkware. Immutable’s deep expertise of blockchain technology, along with Starkware’s cutting-edge ZK-rollup technology, ensures that the Kinguin NFT Marketplace will be lightning fast and carbon-neutral, without sacrificing security.

The alliance gives developers and end users widespread adoption opportunities. When users combine Kinguin’s 13 million registered users with Immutable X’s scaling solution, they don’t have to lose asset security, transaction speed, gas prices, or NFT impact. This makes combining the gaming and NFT sectors more easier.

A search option makes buying and selling non-fungible tokens easy. MetaMask users can connect to the Kinguin NFT marketplace. Kinguin is a free hot wallet program and browser plugin. This new tool allows users to check their NFT balance, acquire NFTs, and deposit Ethereum for future purchases.

Robert Kalbarczyk, Kinguin’s COO and acting CEO, said, “We remain focused on our community’s interests and passions.” Given Play and Earn’s popularity, this was the next natural step. We’re thrilled to have partners who share our vision, and we’re excited to work with Immutable X to offer exclusive NFT gaming assets.

“We’re happy to welcome Kinguin’s 13 million users to Immutable’s open order book,” said Immutable Co-Founder Robbie Ferguson. “We look forward to enabling the next generation of mainstream gamers genuinely own their in-game products.”

For MetaNews.

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