Croquet unveils a new metaverse OS

Croquet Corporation released Croquet OS, the first open Metaverse operating system (OS), and the alpha of its Microverse IDE, a virtual world development environment. These tools enable web developers to create multiuser Web and Web3 virtual worlds in the Metaverse that may be published anywhere using open standards-based browser technology.

Croquet OS is the only open, browser-based OS that combines the web with Metaverse. The OS loads from any URL or QR code on web, mobile, or AR/VR devices. It employs its globally deployed Croquet Reflector Network to provide low-latency, low-bandwidth shared experiences. Any Metaverse developer can utilize Croquet OS to allow multiuser shared experiences and synchronized social interactions.

Microverse IDE is a development and deployment environment for Web and Web3 virtual worlds built on Croquet OS. Powerful IDE portal technologies enable secure interoperability. Developers and designers may build and iterate Microverse spaces with Microverse IDE.

The company and its partners implement the Croquet Reflector Network globally on 5G networks

5G networks use reflectors on the MEC for optimum Metaverse performance. Croquet OS turns every 5G device into a Metaverse portal and every 5G network into Metaverse infrastructure. Croquet OS has 10-15 ms public latencies and 2-5 ms private latency.

The company Croquet OS’s open web standards and browser-based technologies make it useful for Web and Web3 developers. Web3 developers can combine Croquet OS and the Microverse IDE with decentralized blockchain deployments, NFT services, cryptocurrency, and other Metaverse user experiences.

“Using open, standards-based web technologies to create interoperable virtual worlds that can be published anywhere is a strong strategy,” stated Croquet Founder and CTO David A. Smith. “Open tech wins. Web is on every screen-equipped gadget. The largest developer community. Open web portals will make the Metaverse independent and interoperable.”

Metaverse virtual worlds will be launched outside major, centralized “Megaverses” like Meta and Roblox. 3D virtual worlds on company websites, industrial virtual control rooms and digital twins, and shared reality sports fan experiences at the stadium and at home are use cases.

Avi Bar Zeev, Metaverse pioneer and Croquet Advisor, remarked, “The Metaverse battles with decentralized, distributed computing while avoiding centralized, proprietary platforms.” “Croquet’s unique method makes this as easy as local code or no code. It could give an open, standards-based mechanism to establish autonomous, interoperable Metaverse worlds.”


Image credits: Shutterstock, CC images, Midjourney, Unsplash.