Kakao Games rose 30% in its stock exchange debut in Seoul on Thursday, hitting the share that is daily limitation as investors anticipate further growth for the game publisher amid widespread distancing that is social. The game publisher, a product of internet company Kakao, saw its share cost hit 62,400 won within the from its price that is starting of won morning. Its IPO cost was 24,000 won.
The explosive first follows a record-breaking response to its general public providing week that is final. The business had hoped to raise 384 billion won ($324 million) in preorders. It in fact received a total of 58.6 trillion won in bids from retail investors, surpassing SK Biopharmaceuticals’ record of 30.9 trillion won set month that is last.
The 16 million newly issued stocks offered to investors that are general oversubscribed 1,524 times.
The competition that is intense as investors anticipate continued growth for the overall game company amid the coronavirus pandemic. Kakao Game’s income increased 9% to 107.5 billion won in the quarter that is second as individuals spent additional time video that is playing due to social distancing rules.
The IPO comes as Big Hit Entertainment, the South Korean agency behind boyband BTS, prepares to list on Kospi, the country’s main bourse, the following month. The Korea Exchange greenlit the listing month that is last while the agency plans to take preorders from investors in very early October. While Big Hit prepares to test investors’ appetite for K-pop, BTS topped Billboard’s Hot 100 chart week that is last its new release “Dynamite,” the band’s first song fully recorded in English.
As for Kakao Games, analysts state the chat that is popular operated by its moms and dad will help fuel the game unit’s development. KakaoTalk is Southern Korea’s messenger software that is largest, with 45.5 million month-to-month that is normal.
Kakao may be the shareholder that is largest in Kakao Games, with a 58.96% stake. Southern game that is Korean Netmarble and Aceville, an affiliate of Chinese internet company Tencent, are second-biggest shareholders, possessing a 5.63% stake each. Kakao Games rose 30% in its stock exchange debut in Seoul on Thursday.
“We applied better valuations [to Kakao Games] in contrast to other game that is neighborhood, considering the benefits through the mega traffic platform KakaoTalk and cooperation with many Kakao affiliates,” said Kim So-hye, an analyst at Hanwha Investment & Securities.
Lee Jin-man, an analyst at SK Securities, said Kakao Games is a strong candidate to be South Korea’s variation of Tencent Games if it pursues the same path while the giant that is Chinese. “Using Kakao’s platform and contents ecosystem to follow Tencent’s mid- and growth that is long-term would succeed,” Lee said.
He said both Kakao Games and Tencent utilize their messenger that is apps that are popular in users and both make use of their affiliates to maximize their own corporate values by. The two companies may also be aggressive in mergers and acquisitions, Lee included.
Kakao Games’ lineups include “PlayerUnknown’s Battlegrounds” by south designer that is Korean, the North American and European variations of “Black Desert” and recently launched role-playing game “Guardian Tales.” One-third of its game revenue comes from international areas.
In related news, PUBG announced on Monday so it will not authorize Tencent Games to publish the mobile version of its popular game in India following the us government that is Indian a number of games and apps provided by Chinese businesses, citing issues over privacy and user data administration.
“PUBG Corporation has made your choice to no authorize the PUBG longer MOBILE franchise to Tencent Games in Asia,” the organization stated in a statement. “PUBG Corporation will need all publishing responsibilities on within the nation.”