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Gravity joins the metaverse space

Ragnarok, a hugely famous massively multiplayer online role-playing game (MMORPG) created by Gravity, has teamed up with well-known Metaverse platform “The Sandbox” to give fans an immersive gaming experience. One of Gravity’s most well-known IPs, Ragnarok Online is accessible on both PCs and mobile devices. Along with their many intellectual properties, such as Ragnarok Origin, Ragnarok M: Eternal love, and more, the game also has licenses for a number of entities, including animations, online stores, and more.

The release states that Ragnarok LAND would be developed on The Sandbox and contain a variety of NFTs and material that makes use of the Ragnarok IP. Through this collaboration, players will also be able to interact with Ragnarok characters during a Game Jam.

According to Cindy Lee, CEO of The Sandbox Korea, “We are pleased to work with Ragnarok, which has long been adored by gamers around. Through this collaboration, players’ pleasure and joy from Ragnarok can be reimagined through metaverse material.”

Because of this collaboration, players from all over the world will be able to experience Ragnarok in The Sandbox metaverse, according to Harry Choi, Business Director of Gravity Business Division. “For users to enjoy in the metaverse as well, we are creating a variety of material using the Ragnarok IP.”

The Metaverse and Web3 gaming are being advanced by this alliance. There are other businesses dipping their toes into the Web3 market besides Gravity. Anicube Ent also teamed with The Sandbox to bring K-culture to the Metaverse, and Netmarble signed a cooperation with Binance to develop blockchain-based businesses.

The anticipated daily player count for Ragnarok is 9,000, while the expected lifetime player count is 953K

This massive and passionate fan audience will experience the Metaverse in a fresh and engaging way. This will make it possible for new players to join, experience the setting with a well-known IP, broaden their knowledge, and perhaps learn about Web3 gaming and the Metaverse as a result.

“This opens the door for more established gaming companies to enter the Web3 market; we have recently seen developers like Square Enix do so. However, this decision has drawn criticism because many creators and developers are taking the opposite path to avoid or outlaw the sector, such as with Minecraft.”

MetaNews.

Image credits: Shutterstock, CC images, Midjourney, Unsplash.

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